Locations
Table of Contents
- 1. Locations
- 1.1. Afarezirs  archipelago abandoned ivinian settlement harsh
- 1.2. Amekt  gargun settlement raider large
- 1.3. Anfla  island
- 1.4. Anadel  mountains forest
- 1.5. Araka-Kalai  site sacred
- 1.6. Athul  region strategic strategic_importance thardic
- 1.7. Azadmere  kingdom khuzdul isolated
- 1.8. Belna  island forest
- 1.9. Carcust  gargun settlement large
- 1.10. Chybisa  kingdom small
- 1.11. Ejatus  gargun settlement
- 1.12. Evael  kingdom sindarin forest
- 1.13. Equeth  region forest coastal
- 1.14. Fana  gargun settlement
- 1.15. Felgoth  gargun settlement
- 1.16. Fur Road  trail
- 1.17. Genin Trail  trail
- 1.18. Himod
- 1.19. Gifuso
- 1.20. Huxuth  gargun settlement
- 1.21. Kabloq
- 1.22. Kaldor  kingdom human feudal
- 1.23. Kanday  kingdom human feudal
- 1.24. Jobasa  gargun settlement
- 1.25. Jufyx  gargun settlement
- 1.26. Jusiku  gargun settlement
- 1.27. Korego  gargun settlement raider
- 1.28. Lower Osel  region wooded
- 1.29. Lucrain  gargun settlement
- 1.30. Melderyn  human kingdom constitutional_monarchy island
- 1.31. Misyn  region wooded
- 1.32. Nuthela
- 1.33. Orbaal  kingdom pre_feudal human unstable
- 1.34. Oselbridge
- 1.35. Peran  wilderness large
- 1.36. Pujet  gargun settlement
- 1.37. Pyxyn  gargun settlement
- 1.38. Qustup  gargun settlement
- 1.39. Shomos  river
- 1.40. Rethem  kingdom human feudal unstable
- 1.41. Shiran  city tolerant
- 1.42. Salt Route
- 1.43. Sokus  gargun settlement
- 1.44. Sorkin  mountains
- 1.45. Telumar  site sacred
- 1.46. Tieka  island forest uninhabited
- 1.47. Tharda  human republic populated
- 1.48. Trobridge Inn  inn
- 1.49. Ushet  gargun settlement multicultural
- 1.50. Yzug  gargun settlement
- 1.51. Zedabir  gargun settlement
- 1.52. Zhakom  gargun settlement
1. Locations
1.1. Afarezirs  archipelago abandoned ivinian settlement harsh
- Archipelago
- Abandoned Ivinian settlement
- Harsh environment
1.2. Amekt  gargun settlement raider large
- Large complex of 1300 Gargu-kyani
- Restrained raiding of travel between Lorkin, Leriel, Geldeheim
- Surrounding countryside has bands of Gargu-kyani and Gargu-araki, mostly from Arekt
1.3. Anfla  island
- Island
1.4. Anadel  mountains forest
- Isolates Thay geographically from rest of harn
1.5. Araka-Kalai  site sacred
- Sacred site to worshippers of Ilvir, located in Misyn
- The god is believed to live beneath it, spawning Ivashu
- Settlement called Ochrynn is a community where the Ochre Womb are based
- Yearly pilgrimage of 200-300 followers, mostly from Lerien but some from Shiran via Lake Benath
1.6. Athul  region strategic strategic_importance thardic
- Strategic importance
- Disputed part of Thardic Republic
- Ramala Legion fighting Tulwyn
1.7. Azadmere  kingdom khuzdul isolated
- Dwarven (Khuzdul) kingdom
- Minimal contact with outsiders
- Humans are 50% of population
1.8. Belna  island forest
- Island
- Mixed forest and woodland
1.9. Carcust  gargun settlement large
- A Gargu-hyeka settlement in a high pass through the Rayeshas
- Population 2000
1.10. Chybisa  kingdom small
- Smallest kingdom
- Impressive fortifications
- King: Verlid III
1.11. Ejatus  gargun settlement
Gargu-khanu and Gargu-arak cave complex located in Jahl mountains.
1.12. Evael  kingdom sindarin forest
- More sanctuary for elves than a kingdom
- Shava Forest is enchanted
1.13. Equeth  region forest coastal
- Rough, forested
- Coastal
1.14. Fana  gargun settlement
- Gargu-viasal cave complex in Sorkin mountains south of Azadmere
1.15. Felgoth  gargun settlement
- Gargu-hyeka cave complex in the Sorkin mountains, to west of Garvin Bay
- Surrounded by small splinter bands of nomadic Gargun
1.16. Fur Road  trail
- Road from Orbaal to Tharda
- Spring brings furs from Orbaal to Tharda along this route
1.17. Genin Trail  trail
- Travel route between Thay and Tashal
1.18. Himod
- Woodland plains
- Claimed by Earl of Elorin
- Earl calls it Dyriamarch
1.19. Gifuso
- A Gargu-hyeka colony on eastern edge of Felsha mountains
- Region is often swarming with different Gargun bands
1.20. Huxuth  gargun settlement
- Gargu-hyeka colony in a pass between Felsha and Rayesha mountains
1.21. Kabloq
- Alluvial plain of Dygu river
1.22. Kaldor  kingdom human feudal
- Feudal kingdom in interior of Harn
- Ruled by King Miginath in Tashal
- Most recent dynasty encourages feudalism, chivalry, and royal justice
1.23. Kanday  kingdom human feudal
- Feudal kingdom
1.24. Jobasa  gargun settlement
- A Gargu-hyeka cave complex
1.25. Jufyx  gargun settlement
- Cave complex of Gargu-viasal
- Gargu-arak in the area, considered to be slaves by Gargu-viasal
- Few Gargu-arak actually in Jufyx
1.26. Jusiku  gargun settlement
- Cave complex of Gargu-viasal near north shore of Lake Benath
- Odds bands of Gargu-arak nearby
1.27. Korego  gargun settlement raider
- Gargu-hyeka cave complex in southern Felsha mountains
- Active along Salt Route in Athul
- Raid Tulwyn tribes to the south
1.28. Lower Osel  region wooded
- Flat, wooded region encompassing the Osel river
- It is the northern half of the Pagaelin
- Chybisa and Kaldor both claim it
1.29. Lucrain  gargun settlement
- Gargu-kyani cave complex in the eastern Rayesha mountains
1.30. Melderyn  human kingdom constitutional_monarchy island
- Island kingdom
- Island also called The Wizard's Isle
- Has a king but actually ruled by a group of scholars called the Council of Eleven
- King is Chunel Toron
1.31. Misyn  region wooded
- Wooded landscape on northeast shore of Lake Benath.
- Believed to be the Kingdom of Ilvir.
1.32. Nuthela
1.33. Orbaal  kingdom pre_feudal human unstable
- Formerly Jara, conquered by Ivinians
- Jarin natives are majority of 65000, enslaved by 8000 rowdy Ivinians
- Mostly semi-independent clan domains in conflict
- Tributary system: small clans -> big clans -> king
- Clan is the group social unit, led by a clanhead with three or more wives
- Trial by combat is a way to challenge for leadership
- No fixed rules of succession
1.34. Oselbridge
- Bridge on Genin Trail and the only crossing of the Osel river
- Held from time to time by Pagaelin, Kaldor, and Chybisa but none hold authority
- Mercantyler's Guld has a trading post at the north end of the bridge
1.35. Peran  wilderness large
- Largest wilderness
1.36. Pujet  gargun settlement
- Cave complex in western Orball, inhabited by Gargu-kyani
- Colony of Amekt
1.37. Pyxyn  gargun settlement
- Gargun colony of Gargu-khanu, with sizeable Gargu-hyeka slave population
- Reside in Sorkin Mountains
- Constantly fighting Azadmere
1.38. Qustup  gargun settlement
- Gargun colony of Gargu-hyeka
1.39. Shomos  river
- River in highlands of the Setha Heath and flowing into the Kald estuary
- Used by Sindarin for hunting though Pagaelin commonly encountered there
1.40. Rethem  kingdom human feudal unstable
_ Feudal kingdom
- King: Chafin III
- Unstable
- Political conflict
1.41. Shiran  city tolerant
- Thardic city, held by Shiran Legion, population 3900.
- Second largest city in Tharda
- Famous for manufacture of perfumes and dyes
- Also famous for skilled pleasure-slaves and courtesans
- Iron shipped to Shiran from Iracu, Hikun, and Izora mines
- Religious tolerance is a feature of Shiran
1.42. Salt Route
- Trail from Tashal to Corana, named because it was used to transport salt
- Now transports mant goods from Tharda to Kaldor
- Patrolled by Ramala Legion
- Trail east is guarded by forces of King of Kaldor
- Neither Tharda or Kaldor have as much control as the Kath, Chelni, and Tulwyn tribes
1.43. Sokus  gargun settlement
- Gargun cave complex
1.44. Sorkin  mountains
- Major range in eastern Harn, over 100 leagues in length and 30 wide
- Barrier between Kaldor and east coast
- Numerous Gargun tribes lives here
- Azadmere is at the heart
- There is a legend of a mail-clad, bearded ghost at the highest peak (Mount Esig)
1.45. Telumar  site sacred
- Ancient site in a pass between Sorkin and Anadle mountins
- One large build and four smaller ones from the Earthmaster times
- Chindra Gargu-hyeka range around Telumar
- Also the site of the winter moot of the Bujoc
- Reputed that those who visit the inside disappear
1.46. Tieka  island forest uninhabited
- Hilly, forested island off the southwest cost of Harn
- No permanent inhabitants
- Seasonal fishing camps for the Kamaki and Adaeneum
1.47. Tharda  human republic populated
- Officially the Thardic Republic
- Most densely populated part of Harn
1.48. Trobridge Inn  inn
- Independent inn, owned and operated by Merchantyler's Guild
- Layover for Salt Route caravans
- Chelni could destroy the inn but find it useful as a trading post
1.49. Ushet  gargun settlement multicultural
- Gargun cave complex
- Hybrid culture of Gargu-khanu w/ Gargu-aral and Gargu-hyeka slaves
- 900 Gargun
- Sought to colonize Kiraz for centuries, blocked by enchanted seal
1.50. Yzug  gargun settlement
- Gargun cave complex
1.51. Zedabir  gargun settlement
- Gargun cave complex
- Constantly threatens Azadmere
1.52. Zhakom  gargun settlement
- Gargun cave complex
- Constantly threatens Azadmere
In this section
- Afarezirs
- Amekt
- Anfla
- Anadel
- Araka-Kalai
- Athul
- Azadmere
- Belna
- Carcust
- Chybisa
- Ejatus
- Evael
- Equeth
- Fana
- Felgoth
- Fur Road
- Genin Trail
- Himod
- Gifuso
- Huxuth
- Kabloq
- Kaldor
- Kanday
- Jobasa
- Jufyx
- Jusiku
- Korego
- Lower Osel
- Lucrain
- Melderyn
- Misyn
- Nuthela
- Orbaal
- Oselbridge
- Peran
- Pujet
- Pyxyn
- Qustup
- Shomos
- Rethem
- Shiran
- Salt Route
- Sokus
- Sorkin
- Telumar
- Tieka
- Tharda
- Trobridge Inn
- Ushet
- Yzug
- Zedabir
- Zhakom